Tuesday, April 21, 2009

Braid PC Release Delayed

PC gamers hoping to play Jonathan Blow's award-winning platformer Braid will have to wait a bit longer, according to a post on the game's official blog.

Originally scheduled for release on March 31, Blow's post says the game is now scheduled to reach the platform on "August 10." Presumably Blow actually meant to say the game is now set for release on April 10, as he later states the delay is only "an extra 10 days."


Unless of course, Blow has no concept of time -- an extremely esoteric gag considering Braid's reliance on time-shifting gameplay mechanics.

As explanation for the delay, Blow says "it’s only so that I can try to ship you guys a version that works well (which frankly is impossible in Windows, but the best I can do is make it work for most people most of the time)."